Total Battle seasonal tips from the 202 Stronghold Discord, merged into one checklist. Each tip carries a colour-coded tag for who contributed it. Tick items off as you go; your ticks stay on this device.
DN DeedleNickPink Los PinkBrag BragBasic Basic GuideLEG LEG SK guidelinesNoM NoM (K222)
What SK is
A limited-time event, usually once or twice a year, open only to players at Guard Level 5 (G5) or higher. A season lasts about 90 days. Basic
You start a new account in a fast, highly competitive kingdom. Everyone starts at G2 or G3; the Season Dawn bonus gives an early advantage. From day one you face experienced players, many with big budgets. Basic
Rewards transfer to your main account: fragments for mythical captains (Heimdall, Beowulf, Skadi and others), fragments for artifacts (Heart, Crown and others), and titles such as "Master of the Kingdom" that give temporary power boosts for several months. Basic
Cyanite stones go only to the top 100 fastest players to open each new guardsmen level. Pink
It has the classic features (crypts, monsters, events) plus seasonal mechanics such as Life Fountains and epic monsters that spawn for only two hours and give extra VP and XP. Basic
Everything is faster. Normal epics, including Ragnarok, come every 5 days. Special SK events start every 4 hours and last 2 hours. Pink
On the Season 7 calendar, Ragnarok, Arachne, Clash of Kingdoms, the Ancients events and Hellforge each start every 5 days once the first week is over. Doomsday and Armageddon start twice in every 5-day cycle. The first week is compressed, with gaps of 3 to 4 days. Live schedule: nexusportal.voltron.me/calendar
When the season ends, the temporary kingdom becomes a permanent realm on the global map and your progress is saved if you want to keep playing. Basic
Before you join
Clan notice from Floyd
Do not claim Triumphal rewards until the clan has 90 members.
While the clan grows through 70, 80 and 90 members, hold your claim. If you claim early, the people still waiting to join lose out on Helen fragments.
Pick your goal: captains like Skadi or Beowulf, mythical artifacts, a new main account, or just fun. Basic
Set a realistic budget. Real-life bills matter more than game packs. Basic
Join on the same day as friends and clanmates. Kingdoms are assigned automatically with no manual choice, but players from the same realm who join the same day often land together. Basic
Expect no rules of engagement. Attacks are constant, even from your own kingdom, and rare crypts get stolen. Don't waste time complaining in realm chat. Basic
The few rules that do exist: don't hit clan buildings and don't insult anyone. Be careful opening portals, because they get attacked. Pink
Don't buy lots of packages until you have left the game-created clan and joined your real clan. Pink
Expect clan requirements: Gold Pass, chest points, and goals such as opening G7 by the next Ragnarok. Clans will ask members who miss them to leave. Pink
Budget tiers
Budget
What it gets you
Source
Gold Pass only
The minimum most clans require. G9 is possible at your own pace without big spending.
Pink, LEG
$60
G6 within 3 months, in a strong clan that supports you
Basic
Up to $250
G8–G9. Best value is Hercules blueprints in week 1
Basic
Around $1,200
Top 100 unlocks for G6–G9. Scale down to suit your budget.
Brag
What to buy
Required by most clans
Gold Pass ($20 a month). The clan needs the Gold Pass bonuses, and it is the source of Epic Hunter mercs.
Premium Status ($5 a week). Boosts construction, troop speed and general efficiency.
Rapid Marches ($10 for 14 days). Found in the Featured section of the shop.
Strongly recommended
Starter Kit ($5) and Supremacy Kit ($10) on Day 1. Basic
Elite Pass ($50) for at least the first month: a good amount of gold, speed-ups and captain fragments. Pink
Triumphal bundle ($80), available after you buy the Elite Pass. Highly recommended at the start for the extra 30% VP and XP. DN
Delay claiming pass rewards. Rewards start low and rise with guardsmen level, with G7+ the highest. Check your main to see which rewards change by level and wait to claim those. Pink
Forest Pass ($10 a week): a merc package plus forest coins for other mercs and goods in the Forest Shop. If you are close to a new G level, don't open the shop until you unlock it, because the rewards upgrade with G level (G7+ are the same). Pink
Total Development package ($5). Buy it after the free one ends. The free one lasts about 24 hours and the package adds 2 more days. Pink
x2 package before any $5 packages. It doubles speed-ups, resource packs and gold (36K instead of 18K), but x2 offers last only 2 hours. Then buy the $5 packages for resources, silver and speed-ups. Pink
$4.99 resource deals. Buy one and many more appear: silver, speed-ups, building resources. They expire after 2 hours and disappear forever, so keep buying until you no longer need them. The $4.99 silver pack is what keeps you building troops and attacking. Brag
Forest Shop 5% VP+XP boost. Buy it from the start so it accumulates into a good boost for G9. Pink
Spend gold on blueprints first. You need a lot of them. Once they are all complete, use gold however you like. Pink
Start-of-season special deal: a title for 7 days with 50% VP and XP. Consider holding the claim for higher levels. Buying 1M gold gives a free hero avatar; choose Alrick, because everyone plays KvK in SK. Pink
Lucky Bazaar
The season starts with Lucky Bazaar. Buy coins until you have at least the 50% bonus. DN
Never spin more than 100 coins per spin. 30 per spin has given the best results. DN
The best prize is a high VP/XP bonus. Mercs and potions are also good. Brag
Captains to buy
Hercules ($250), in the first week if your budget allows. He gives much better VP than Beowulf or Skadi in the early and mid game. Basic
When buying Hercules: pick the potion boxes in the first package (valuable resources x2), buy the guardsmen mercs, then buy the Hercules fragments. Brag
Cleopatra package if you skip Hercules. She will be your best captain, so get her as early as you can. Pink
Cheaper option: Cleo starter package plus hero unlock (180k gold) to unlock Meriones. Brag
Merc packages
Los Pink: contents are smaller at low levels, especially mercs, so don't buy merc packages until G7. G7, G8 and G9 contents are the same. Buy the $5 KvK special merc packages after G7.
Brag (high budget): buy merc packages first, when they are cheapest at $44.99. Start with 1 specialist and 1 Arachne or guardsmen package. Arachne mercs allow longer stacking. Watch the 2-hour timer; you may need an x2 package.
Lower budget: buy only a few of the $4.99 packages and aim for a level 65 hero. Brag
Day 1: Total Development
Do not rush. Total Development makes revives 10x cheaper and marches 10x faster, and lets you finish buildings, research and training instantly. Instant completion ends when your hero or Academy reaches level 20. Cheap revives continue as long as the Academy stays below 21.
Aim for 1–2M might on Day 1 so high-ranking clans will take you. Basic
Keep the Academy at level 19 and finish every research it allows: guardsmen, archaeology, blacksmith, monsters, economy, logistics, army mod. PinkBrag
Take all buildings to their maximum (level 19). Demolish mansions, keeping one, and build farms. Put barracks everywhere else. PinkBrag
Stock up on potions and plenty of silver to rebuild troops while revives are cheap. Brag
Stay G3 under Total Development and store VP. Players who unlock G4 without VP stored then have to buy more merc packages, pay full revival costs and burn speed-ups building troops. Brag
Only then take the Academy and hero to 20. Pink
Open G4 during Ragnarok, or wait for an easier event such as Hell's Forge. Get the points while revives are cheap and use them later. Pink
To verify in game. The Academy may be able to go to level 20 and still keep instant construction. If so, wait until you have the resources to take all other buildings to level 24, and hold the Academy at 20 to keep the 10x cheaper revives. DN
VP to store Brag
Unlock
What it includes
VP
G3 → G4
March speed, carrying capacity, 3 troop unlocks
640M
G4 → G5
March speed, training cost, 4 troop unlocks
9B
G5 → first G6 troop
March speed, training cost, 1 troop unlock
75.4B
Store before Academy 20
After maxing the other VP research a level 19 Academy allows
85B
G6 → first G7 troop
1,062B
If you can't reach 85B, get as close as you can and earn the rest once you have G5 troops. This approach may not make the top 100 for G4 and G5, but it saves money in the long run. Brag
Forest Camp DN
The Forest Camp is a part of your city that you upgrade. It generates resources, and those resources unlock more bonuses for your account.
Upgrade it early. The system compounds. The sooner you upgrade the buildings, the faster they produce and the sooner the bonuses unlock, so you progress faster and spend less money over the season because the resources arrive passively.
Upgrade Forest Camp buildings as early as you can.
Collect the resources regularly. Don't let storage fill up, and don't let production run out.
Exchange the generated resources for building resources within the camp.
Use the building resources to unlock recipes. Recipes let you generate higher quality materials.
Finishing the camp and collecting the mythic items at the end requires spending; there is no cheap way to do it. Spending at the beginning pays dividends, and the title for top 100 in the camp is a nice bonus if you can afford it.
Calculator planned. DeedleNick plans to add a calculator: enter your current Forest Camp levels and status, and it will show what to upgrade or spend now so that you spend the least over the whole season.
Hero path Brag
Attack Armageddon first. Stack using the optimized death order: troops die before monsters, and monsters before mercenaries. DN
Don't use your Epic Monster Hunters, or not many. Save them for Ragnarok.
If other events are live, such as Doomsday, pause at hero level 25 and claim their XP/VP bonuses before pushing on.
Take the hero to level 105 on Armageddon.
Play Forest Blade whenever it runs. It gives more hero XP than Armageddon. DN
After hero 105, level one of Hercules, Cleo or Aydae, plus Carter, on Doomsday to level 60–75. On a low budget aim lower. This assumes Carter has been summoned.
After upgrading the Academy, put talents into Economy: max Construction Speed, Food Production and Research Speed. A level 105 hero can reach section III. Leftover talents go to resource gathering (the potion event) and tile bonus.
Reset talents when you are ready to crypt, until the hero is big enough to cover every section.
Reset talents at hero levels 25, 65, 105 and 145, and put Expert Battle Tactics first. The priority order is in the wiki. NoM
Research the G6 prerequisites only; hold the G6 troop itself for Ragnarok. Take buildings to level 30 and buy every building resource package offered.
Battle talents by hero level
Talent
Hero level
Guardsmen Strength I
none
Guardsmen Strength II
25
Guardsmen Strength III
65
Expert Battle: Melee/Range/Mount/Flying Unit Strength I
65
Unit Strength II
105
Unit Strength III
140
G-level roadmap Brag
First Ragnarok: start at G5, then unlock G6
How it works now. The guard level you start the event with sets your shop and goals for that event. Upgrade after it starts and you keep the easier goals but fight with stronger troops. There is no need to avoid opening the event page or the shop. DN
Start the event at G5.
Once the event has started, unlock G6. You keep the G5 shop and G5 goals, and the G6 troops make the rewards ladder easier to finish.
Triumphal Epic Monster Hunters upgrade to level 8 at G6 (green mercs, 75k strength).
Buy guardsman, specialist and Arachne packages; how many depends on budget. Variety allows longer stacking, and x2 packages give lots of mercs.
End Ragnarok with plenty of mercs so the hero can reach 145 on the next Armageddon.
Buy Carter fragments from the Rag store until he is 7 stars.
Buy Cleo fragments from the Rag store until she is 7 stars. DN
Decide whether XP packs are worth it by how many levels they add to Carter. It may be wiser to wait for the next Ragnarok, when the G7 shop has much higher value XP boxes.
G7, before the next Ragnarok
Take the hero to at least 140, ideally 145, to assign Unit Strength III and take the Capitol to 35.
Store 1,062B VP to unlock the first G7 troop.
If you have VP to spare, keep monsters one level below guards (unlock M6 here).
The G7 shop has great rewards. Buy resources as and when you need them.
Do not buy Ragnarok equipment yet. If you send rewards to main, buy purple gear. Otherwise save coins until G8, when red and yellow equipment is at its cheapest.
Brag sends armor rewards at this level to the seasonal account and uses them against epics.
G8 (hero 200), M7 and M8
Play all the VP events to unlock M7, then G8, then M8.
Buy 6 pieces of red equipment over 2 Ragnaroks and put them on Meriones during Vineweaver. That adds plenty of power.
Keep plenty of coins to keep buying silver and monster coins. Silver funds your play every 5 days.
From here there is no need to spend beyond Triumphal Pass, Forest Pass, Premium, Rapid Marches and $4.99 merc packages. Silver from the Rag store and power from your troops carry you.
G9 (hero 250)
Spend most resources on Vineweaver, which gives the best VP for the revival cost. It also levels your hero for the guard unlocks. Learn the schedule and plan for it.
On Armageddon, Doomsday and Arachne, go for the title, triumphal scrolls and the stacking XP/VP bonus, then stop. Arachne is costly beyond that.
Hot tip: at G8 aiming for G9, save everything (DCs, mercs) until you can make 1T hits, then spend it all and get G9 in one event. Pink
For G9 rewards, captain stars are more profitable. Pink
S9
Start preparing at G9/M9/S8 or G9/M8/S8. S9 is done during Clash of Kingdoms.
Trade birds with 7 to 9 players, so you both defend and attack.
Defence: level Aydae, Wu and Brunhild. Attack: Aydae, Cleo and Dustan.
You need around 2–3B silver. The G9 Rag shop sells up to 1.2B, which is why saving coins matters. The Forest Shop sells silver too.
Open S9 during the big seasonal event if you can. See Events. DN
Balance rule. Don't neglect army mod, monster boost and specialist levels. Don't open a new G level if monsters and specialists aren't at the same level, or you will struggle to get event rewards. Pink
Captains
You need other captains for Hall of Fame, but these are the main ones. Pink
Captain
Use
Hercules
Best VP captain if you buy him
Cleopatra
Main captain if you don't buy Hercules or spend an SK reward on Heimdall. Take her to 7 stars from the Rag store.
Aydae
Second best. Used for S9 attack and defence.
Ingrid
Third. Gets the most out of limited DCs.
Carter
Crypts. Max him early and give him orange crypt exploration gear (26% efficiency) to meet chest minimums. 7 stars from the Rag store.
Stror
For Blue Trees
Farhad, Aurora
Needed because speed-ups are short
Helen
Troop training, again because speed-ups are short
Dustan
CP runs, a little later. S9 attack.
Meriones
Holds red gear for Vineweaver
Wu, Brunhild
S9 defence
Mercs for big epics Pink
Los Pink used 14 kinds of mercs for big epics like Vineweaver, especially after G7. Use them wisely: with this many events they run out quickly.
You can also save all your merc boxes until the end and push hard for the Seasonal top 100 title. DN
Where
Mercs
Forest Shop
Warregal, Quicksand, Slavic Warrior, Highlander, Forest Hunters. Forest Shop mercs upgrade to your new G level when the shop resets. After unlocking a new G level, buy the current mercs for deeper stacks, then buy the upgraded ones after the reset. DN
Forest Pass merc chest
Arachne mercs
$5 KvK special package
Specialist mercs
Gold Pass
Epic Hunters
Events
Aim for the title in every event. This matters most for events whose title gives a leadership bonus, such as Doomsday and Arachne, which come round often in SK. DN
Ancients (Tin Man)
Also called Bob. The clan needs to kill every one; it is the main income during SK. Pink
Don't ignore the required points. Tin Man chests are mandatory. LEG
Ragnarok
Focus on getting gear. DN
Get a complete set for Meriones early. It needs 6 unique pieces; their levels don't have to match. DN
Save gold epic enchantments for gold Rag gear, for maximum damage. DN
Aim for an epic armor set for your combat captain. It is a strong advantage against epic monsters and speeds up VP. Basic
Start the event before unlocking your next G level. See the roadmap. DN
The old trick of saving shop points and unlocking a higher guard level before redeeming was patched. Follow Discord and Reddit for new tactics, within the game's rules. Basic
KvK (Clash of Kingdoms)
The best event for CP. Find a partner in another kingdom and you can get S9 easily. Prices around 200M per 1T are common. DN
Important: KvK bonuses give SK coins for power boosts, and those boosts last after SK ends for as long as the bonus is active. DN
Very different from normal kingdoms and too good to miss: good chests, SK coins and CP. Pink
Use CP to balance and improve Army mod and Monster boost. These two research trees should be finished or nearly finished before opening S8. DN
Renegades farming during KvK can be very fast because of the number of portals you receive during SK. DN
There are lots of KvK portals. Open one in front of a crypt and clear it in a second. Pink
CP runs
Do them during KvK with someone from another kingdom, not your own. Reviving losses with silver is much cheaper during KvK and you lose only 5% of troops. Pink
The best approach is full-death revives. Expect to lose the fights; revive costs and losses are so low that it is still the best way to get CP. DN
Big seasonal event
Probably a winter event this time. Good rewards with its passes and great VP at the end. PinkDN
Opening S9 during this event unlocks the highest tier of XP in the XP boxes. Try to get S9 during it, and do not collect XP boxes until S9 is unlocked. DN
Upgrading your G level during the final epic of this event makes the reward ladder easier to clear. Both G level and S level upgrade the rewards. DN
Armageddon, Doomsday, Arachne, Hellforge
Go for the title. Doomsday and Arachne titles give a leadership bonus. DN
Claim the 25% XP and VP bonuses before competing in SK events. PinkDN
Mini events
Officer Academy, Crypt Raiders and similar. Much easier to rank than in normal kingdoms because you only compete within your kingdom. Take as many as you can. Pink
Forest events
SK specials. They start every 4 hours and last 2 hours. Someone usually shares a schedule. Listed in priority order. DN
1. Forest Renegades Top
Hero + 3 captains
The best silver farming event in SK. DN
Use the Renegades stacking calculator. DN
At G8+ you can get 2–3B silver in 2 hours. DN
You attack cities on the map for points, CP, resources and silver. It is hard at low G levels. Pink
Stack deeply. At G8, make small stacks down to G5/S5 or even G4/S4. Pink
2. Vineweaver's Wrath Top
Hero + 3 captains
The best VP event. Try not to miss it and spend most of your resources here. Pink
Even without the resources for full leadership, send hero + 3 captains with their artifacts and gear. Pink
Best VP for the revival cost, and it levels your hero for guard unlocks. Brag
3. Forest Blade Hero XP
Hero event
The best event for hero XP, even better than Armageddon. DN
4. Doomtree Invasion Medium
1 captain, raid event (like Jörmungard)
Good reward for the cost. Try to get all your points with one raid. Pink
Try to raid with clanmates similar in size to you. DN
Stack properly but add a fairly high number of Epic Hunter mercs. Pink
Difficult in the first weeks. After a few weeks, don't rush the raid; wait for low stacks. Pink
5. Echo of Corruption Medium
1 captain. Also called "Two idiots".
Use cheap revives on the spawns to build the bonus to 100% before hitting the elders. DN
This can be done with M7 and no troops on level 18 (from memory, to be confirmed). DN
Building the bonus 10% at a time takes longer but is more efficient. DN
You hit the Spawn of Corruption until the meter reaches 100%, then hit the Elders. Until G8, attack with a high number of Epic Hunter or Forest Hunter mercs. Pink
6. Verdant Rebirth Needed
Also called "Blue Trees". Like Olympus Lava Fountains.
Stay in the tree that is safest for your might. Higher-level trees tend to be attacked by players with more might than you. DN
You gather healing potions from blue trees. The higher the tree's level, the more potions you gather and the faster you gather them. PinkDN
Get 3 sets of wayfarer gear if you plan to play it. Stror helps here. Pink
You will be attacked a lot. You can also attack other players at trees for their potions and CP. Pink
7. Bloomfang's Rage Until G9
1 captain, raid event (like runic raids)
Good until G9. At G9 it becomes a resource drain. DN
Up to G9, raid with players who have the same level troops, for efficiency. DN
Necessary early on for clan growth, because of the clan resources it gives. DN
At low levels, one suicide raid on a level 45 flower gets all the rewards. Pink
Clan play
Join a powerful clan on day one; it is half the battle. If your clan can't generate at least 1,000 chests a day or kill 6 Tin Men a week, you likely won't reach your potential. Don't be afraid to switch. Basic
Check the kingdom wealth ranking and contact a recruiter before applying. Unsolicited applications are often rejected. Basic
The best place for a clan base is the centre of the map, where most epic monsters spawn. Basic
Chest counter: always follow your clan's targets. Many top clans use automated counters with a weekly minimum. DNBasic
Clan altar: 6,000 points minimum every day. DN
Collect every bonus and booster you can; the clan altar matters for this. If you can't keep it at 100%, choose your events and use essences wisely. Pink
Create vaults and do Tin Man chests. Keep improving guards and specialists, and stay active. LEG
Coordinate activity times with clanmates for the 2-hour epics and events. Basic
Use speed-ups to scout crypts under 250 km quickly. Opening portals for crypts is usually inefficient and expensive outside KvK. Basic
Don't spend gold recklessly. Blueprints come first. Pink
Rewards sent to main Pink
Captains need 200 fragments per star. Artifacts need 200 to summon plus 50 per spike, so 400 fragments for the first star and 250 for each star after.
Guard level
Captain fragments
Artifact fragments
G6
200
200
G7
200
200
G8
400
500
G9*
600
500
* To confirm. The source labels the last row "G6" a second time; G9 is assumed. Monument fragments are an alternative at each level, but the amounts are unknown because they are new.
At G9, choose captain stars; they are the more profitable pick.
You choose where rewards go. Keep gear on SK until G8, because you need it there. At G8 you get red gear and at G9 gold. Send only red and gold to main.
Wiki
Reference numbers and how-tos from NoM (K222). NoM Some were translated from Russian; where a screenshot says "block" or "close" a talent, it means unlock it.
Academy, blueprints and gold
What each guard level needs before you can research it. Gold is the cost of buying that many blueprints, about 10 gold each.
Guard level
Hero level
Academy level
Blueprints
Gold to buy them
Blueprints so far
Gold so far
G5
40
25
25,000
256,000
25,000
256,000
G6
100
30
51,000
510,000
76,000
766,000
G7
140
35
112,000
1.12M
188,000
1.89M
G8
200
40
196,000
1.96M
384,000
3.85M
G9
250
45
343,000
3.43M
727,000
7.28M
Total, G5 to G9
727,000
7.28M
Guardsmen: VP cost
Each guard level has two research lines to complete, Training Cost and March Speed. Both cost the same, step for step. Then each unit is unlocked separately. Carrying Capacity is a third line at the same price, but from G5 up it is not needed to advance or to unlock troops.
Research step
G4
G5
G6
G7
G8
G9
1st
700K
9.6M
120M
1.7B
17B
170B
2nd
1.4M
19M
230M
3.5B
28B
280B
3rd
2.1M
29M
350M
5.2B
47B
470B
4th
3.5M
48M
580M
8.6B
78B
780B
5th
6.4M
87M
1B
16B
130B
1.3T
6th
13M
170M
2.1B
31B
220B
2.2T
7th
21M
290M
3.5B
52B
370B
3.7T
8th
32M
430M
5.2B
78B
620B
6.2T
9th
50M
670M
8.1B
120B
1T
10T
10th
70M
960M
12B
170B
1.7T
17T
One line, all 10 steps
200M
2.7B
33.2B
486B
4.21T
42.1T
All research (both lines)
400M
5.4B
66B
972B
8.42T
84.2T
Every figure in the guardsmen and specialist tables was checked against the TB Clan Portal research tracker. DN
Guardsmen: totals by level
Level
All research
Each unit
Units
All units
Overall
Optional: Carrying Capacity
G4
400M
80M
3
240M
640M
G5
5.4B
900M
4
3.6B
9B
+2.7B
G6
66B
9B
4
36B
102B
+33B
G7
972B
90B
4
360B
1.33T
+486B
G8
8.42T
900B
4
3.6T
12.02T
+4.21T
G9
84.2T
9T
4
36T
120.2T
+42.1T
All research is the two lines you need: Training Cost and March Speed.
Overall is all research plus all units. From G5 up it leaves out Carrying Capacity.
Exception at G4: the two required lines there are March Speed and Carrying Capacity, so the 400M already includes it. The 640M overall matches Brag.
First unit of a level needs all research plus one unit: 75B for G6 and 1,062B for G7, which matches Brag.
Carrying Capacity is the third line, shown in the last column. It is not needed to progress.
Specialists: CP cost
Laid out the same way as guardsmen: two research lines per level, then the units. S1 and S2 are left out.
Research step
S3
S4
S5
S6
S7
S8
S9
1st
20K
340K
3.9M
50M
600M
6B
60B
2nd
40K
670K
7.9M
100M
1.2B
10B
100B
3rd
60K
1M
12M
150M
1.8B
16.9B
169B
4th
100K
1.7M
20M
250M
3B
28B
280B
5th
180K
3M
36M
450M
5.4B
46.9B
470B
6th
360K
6M
70M
870M
10.4B
77.9B
779B
7th
600K
10M
120M
1.5B
18B
130B
1.3T
8th
900K
15M
180M
2.2B
26.4B
220B
2.2T
9th
1.4M
24M
280M
3.4B
40.8B
370B
3.7T
10th
2M
34M
390M
4.7B
56.4B
600B
6T
One line, all 10 steps
5.7M
95.7M
1.1B
13.7B
164B
1.5T
15T
All research (both lines)
11.4M
191.4M
2.2B
27.4B
328B
3T
30T
Specialists: totals by level
Level
All research
Each unit
Units
All units
Overall
Optional: Carrying Capacity
S3
11.4M
2.5M
1
2.5M
13.9M
S4
191.4M
22M
1
22M
213.4M
S5
2.2B
300M
4
1.2B
3.4B
+1.1B
S6
27.4B
3B
4
12B
39.4B
+13.7B
S7
328B
30B
4
120B
448B
+164B
S8
3T
300B
4
1.2T
4.2T
+1.5T
S9
30T
3T
4
12T
42T
+15T
All research is the two lines you need. Overall is all research plus the units, without Carrying Capacity.
Spies are not counted. They aren't required to reach new troop levels, so S3 and S4 count Swordsmen only, and S5 to S9 count 4 units each.
Carrying Capacity is the third line from S5 up, shown in the last column. It is not needed to progress.
Exception at S4: the two required lines there are March Speed and Carrying Capacity, so the 191.4M already includes it.
Captains in the same tree: Ye Ho-Sung costs 120K CP and Dustan costs 22M CP.
Hero talents
Reset your talents at hero levels 25, 65, 105 and 145. Each time, work down the tree with Expert Battle Tactics as the priority.
Expert Battle Tactics, in priority order
Army strength and health: unlock every block. Highest priority.
March speed for riders, infantry, archers and flyers: unlock last, only if talents remain after everything else, as the hero grows.
Troop production speed: ignore at the beginning, because talents are scarce during the season. Open it at the end as the hero grows. This is where most speed-ups get spent.
March speed for siege weapons, walls and related blocks: ignore completely.
Carrying capacity: ignore. Only worth it for a player who is always plundering.
Battle Tactics
Strength and health: unlock everything, except catapults and walls. Highest priority.
Chance of double damage: always unlock every block.
March speed: work from the bottom up. Not worth touching before hero 200.
Production speed: up to you, as your hero grows.
Epic crypts and omniscience gear
Pick only 4 types of epic crypt to run for crypt omniscience equipment.
Check the forge for the items needed to craft one type of crypt equipment, and run only the 4 epic crypts that drop them. You get omniscience equipment much faster this way.
All 3 pieces of Carter's clothing can be the same kind of gear.
Crypt gems, step by step
Run only right-facing rare crypts for crypt gems at this stage.
Spend oil, and get keys from the Ragnarok shop or by doing citadels.
Disenchant every gem that is not a crypt gem.
Craft the LOWEST level crypt gems.
Combine them all the way up for better crypt gems.
Later, remove the gems when you get better equipment or better gems, then combine again or move them to the new equipment.
Repeat every time you have oil.
At G7–G9 you will probably need research gems too. Make them the same way.
Dragon evolution: orbs needed
Evolution
Orbs
Level 1 → 2
3,000
Level 2 → 3
7,500
Level 3 → 4
22,000
Level 4 → 5
52,000
Level 5 → 6
75,000
Level 6 → 7
220,000
Level 7 → 8
600,000
Profit tip
The most profitable thing in SK: portal-to-portal attacks with rapid marches.